

USADA and WADA testing for example works as follows: you are required to be available for testing 24/7, making your current location known at all times. Well, maybe you shouldn't, because a direct counter-argument against any of my points would have been impossible.īut okay. You should have replied to my arguments instead of bringing up this nonsense.
#Cs go surf aircontrol Offline#
I hope at some point you come to the same realization and abandon it.Īnd if we follow that logic and consider the fact that players like base perform just as well offline as they do online, then it doesn't make sense that they cheat online either. Your argument that there's cheating even at LAN finals does not make logical sense.

They can also check real-time, or via records from multiple camera angles, if a player's mouse movement corresponds to what's happening on screen. They can test a player's mouse any time they want. The organizers / staff would be stupid because, as you said, there have been very public incidents in the past.
#Cs go surf aircontrol full#
So why is no pro player pointing out other obvious cheaters? Please do not go full tin foil on us here with something like "they're all cheating, it's a conspiracy". They would also be the most qualified, since they know the game in and out. To piss their contract away for a 1-2 places higher finish at a LAN final wouldn't make sense.Īlso, it would be in the interest of the non-cheating players to point out the cheating players. Maybe you're not aware that pro-gamers' main income isn't tournament prizes these days, but sponsorship.

because if for example a rail fires without a mouse button being pressed, that would mean they would be instantly detected. Anything more than a minor advantage from let's say aim assist during hitscan weapons would be really obvious. The players would be stupid because they'd risk their entire career for a minor advantage. If you suggest I believe cheat devs are stupid, I'd like to suggest you believe that the players, the whole staff at LANs, and everyone watching is stupid. LAN = clean last made sense when players were using mouse without internal memories, like the WMO, and on pcs completely disconnected from the internet. The best programmers get paid tens of thousands of dollars by the top players whose 6 figures final prizemoney is at stake. Cheating is a multimillionaire business today. We're talking about 30 years old+ programmers with full blown PHDs. Do you think cheat devs are stupid? We aren't talking about script kiddies downloading virus infested spinbots from pirate bay to beat their cousin in call of duty. Completely undetectable even if you have the camera 10 cms from your screen.Īt no point ANYTHING, EVER pops up on screen. If you're comfortable enough and don't think you need the aimlock wallhack, you won't even have to press any button, you'll just get a faint magnetic aim assist/stabilizer. You simply press the button you assigned to it, like for example mouse4 or whatever you prefer. When you plug your loaded mouse into the lan pc, the mouse automatically injects the cheats.Īnd you don't need to open and browse "The 元3t Haxx0r Mega Menu" to toggle cheats on/off. Yes, it's EXACTLY what multiple CSGO pro players did in the biggest scandal of the sport a few years ago.ĮVERY mouse today has an internal memory. Yes, it's totally possible to cheat on lan. I'm so tired of this trite, old, "lan" remark from oblivious people.

The way CNZ trashed Cypher, and not only in the finals but in previous matches too, is absolutely ridicolous.Īll players that suddenly became top players at 30 and gained new powers somehow. He was an absolute nobody, then when he toggles on his game sense and confidence skyrockets, he always knows where the opponent is, and hits like a truck. Now everyone is hitting as hard as Toxic (harder in the case of Base and Serious), and so many players seem to have that tendency to track the opponent trough walls even if he's way outside of hearing range.ĬNZ is cheating too. Now apparently the top players have started cheating too to keep the edge. Quake champions seemingly gave all the mediocre players a sense of starting from 0, where everything was justified, every jump in performance and aim skills. When a top 4-5 player fought someone lower in level, the result was almost a given. In quake live, the top players were untouchable. Where cheating is the default, not the exception. With quake champions, the quake pro scene has basically become the counter strike one.
